Merry Christmas!!!


Good health, dear Cossacks!!! We wish you a Merry Christmas and a Happy New Year!!! This year was very eventful, you can even say just explosive :D. The full-scale invasion of ruzzia has radically changed not only our plans, but also our entire nation. Our country has already passed incredible obstacles, but this is far from the end and we need to fight on, in this we can definitely give a head start :). Now there are still many problems: our home and families are under occupation (we haven't seen our relatives for more than 10 months, time passes quickly enough), attacks on civilian infrastructure, lack of money and many other fun things ( ̄▽ ̄). But in fact, the main thing is that we are alive and can continue to develop for you.

This year we couldn't do everything we wanted to, but it was still quite productive. Starting with the fact that we have already gained experience and are honing our professional skills, which has already begun to affect the quality of the project, but the most important thing will be next year:

  • The game's code has been significantly reworked by the developer-programmer, and now it will allow us to do faster what took a lot of time (the fruits of a recent technical update). This applies to the core of the game, the next improvements for the technical update will be the combat system and the text quest (finally they will be finished).
  • The developer-artist changed his approach to drawing, which had a good impact on the time for which art is created. It's also an important moment of time and resource optimization for our team + you will now see more chibi art in not particularly important moments where there could be regular art (they are so cute, so I think you will forgive us :).
  • We have prepared the ground for several mechanics that will already appear next year and will be the main framework of the game, taking into account the others that are already in the game.

Important!!! After the next update is released, a new stage of development will begin, which will finally show you the full vision of the game, adding the last big mechanics, which will be complemented by combat and text quest. We can say that this will be the final stage of development on the level of game design and we hope you like the concept we want to present to you!!!

As for 0.04 part 2, it will be released in January. We wanted to make it this month, but it didn't work out, although we are in the final stage. By the way, don't forget that the division into parts is only done for the sake of frequency of updates. It has size of part 1, and includes the continuation of one route, and the full start of a new one. Which carries a lot of new h-scenes (⁄ ⁄>⁄ ▽ ⁄ <⁄ ⁄). So don't you dare miss it, we went through hell to make it!!! Budmo!!! Glory to Ukraine!!!

P.S. And... GOD, BLESS AMERICA!!! GIVE UKRAINE "PATRIOT" FOR PATRIOTS TO CUCK ruzzian CRUISE MISSILES :D!!!

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Comments

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(+1)

Merry Christmas to you people in the Ukraine. You all have good and strong hearts with what you're doing. Can't wait to see that chibi art as well as what new mechanics you'll add in the future 

Thank you, we will continue to do our best :)

(+1)

good luck with everything that is going with you and hope things get better for you nobody deserves suffering -abyssal28

Thank you very much, we will not only hope for the best, but also do everything necessary for our victory :D